DM_MarioKart_23 Update Released!

static2601 · 8820

static2601

  • Administrator
  • *****
    • Posts: 617
    • View Profile
on: September 25, 2011, 08:48:36 PM
The new MarioKart map is out and here's whats changed.

dm MarioKart 23

- Fixed Melee Room to strip weapons based on a plugin, finally. (still in testing)
- Fixed nobuild being disabled on server start.
- Removed Push Barriers to keep you out of the bases and the box room.
- Fixed getting stuck in other team's door when leaving their base.
- Fixed a few other things you may or may not notice.

If you can't download the map through the server, get it here:
 http://www.mediafire.com/?yia2k775lodi8ge  
Extract zip file to your maps folder. E.G.(C:\Program Files (x86)\Steam\steamapps\staticx2601\team fortress 2\tf\maps)

Thanks, [UA]Static
« Last Edit: December 31, 2011, 11:25:25 PM by static2601 »



DragonMasterNYC

  • Head Assassin
  • Administrator
  • Hero Member
  • *****
    • Posts: 1104
    • Country:us
    • Gender: Male
    • View Profile
Reply #1 on: September 25, 2011, 09:13:05 PM
Thanks for the update.

God's in his Heaven. All's right with the world.


Tama

  • Moonlit Kitsune
    • Posts: 549
    • View Profile
    • http://www.youtube.com/user/RokkumanDanmaku?feature=mhee
Reply #2 on: September 25, 2011, 11:47:22 PM
Great update as always.



humancatpost

  • Diamond Miner
    • Posts: 316
    • View Profile
Reply #3 on: September 26, 2011, 01:28:10 AM
Nice changelog, now add to the melee plugin and get going on that Halloween map!

There\'s a fine line between not listening and not caring. I like to think that I walk that line every day of my life.


Bighead2496

  • Clan Fire Chief/Marshal
    • Posts: 307
    • View Profile
Reply #4 on: September 26, 2011, 11:06:46 AM
finially no more guns in the melee room. but what about the quick fix?



DragonMasterNYC

  • Head Assassin
  • Administrator
  • Hero Member
  • *****
    • Posts: 1104
    • Country:us
    • Gender: Male
    • View Profile
Reply #5 on: September 26, 2011, 02:35:29 PM
Quote from: Bighead2496;1132
finially no more guns in the melee room. but what about the quick fix?
Which one are you talking about.

God's in his Heaven. All's right with the world.


static2601

  • Administrator
  • *****
    • Posts: 617
    • View Profile
Reply #6 on: September 26, 2011, 06:39:16 PM
Quote from: Bighead2496;1132
finially no more guns in the melee room. but what about the quick fix?
It removes weapons from slot 1 and slot 2, so your left with slot 3 only. So no, no quickfix. Im going to update the plugin to remove only weapons i specify, im pretty sure i know how to do this. And since its a plugin, i don't have to update the map to change it. I've been waiting all day to work on this.



DragonMasterNYC

  • Head Assassin
  • Administrator
  • Hero Member
  • *****
    • Posts: 1104
    • Country:us
    • Gender: Male
    • View Profile
Reply #7 on: September 27, 2011, 01:27:39 PM
Quote from: static2601;1147
It removes weapons from slot 1 and slot 2, so your left with slot 3 only. So no, no quickfix. Im going to update the plugin to remove only weapons i specify, im pretty sure i know how to do this. And since its a plugin, i don't have to update the map to change it. I've been waiting all day to work on this.
Hope you have it done soon.

God's in his Heaven. All's right with the world.


lulks

  • Asian Jesus
    • Posts: 302
    • View Profile
Reply #8 on: September 28, 2011, 04:05:18 PM
So, was the glitch where the motorcycles got you stuck in the ground fixed?

"Veni, Vidi, Vici"


Turboplant

    • Posts: 147
    • View Profile
    • http://turboplant.tumblr.com/
Reply #9 on: September 28, 2011, 04:18:32 PM
Quote from: lulks;1173
So, was the glitch where the motorcycles got you stuck in the ground fixed?
Lol that's been around since the very first mario_kart!



static2601

  • Administrator
  • *****
    • Posts: 617
    • View Profile
Reply #10 on: September 29, 2011, 07:32:20 PM
i was thinking for the longest time about adding a trigger_teleport or kill when your pushed through the ground, but never added it. id like to make it so players can use the unbury command on themselves to get out rather than suiciding or waiting on an admin.



DragonMasterNYC

  • Head Assassin
  • Administrator
  • Hero Member
  • *****
    • Posts: 1104
    • Country:us
    • Gender: Male
    • View Profile
Reply #11 on: September 30, 2011, 09:31:24 AM
Quote from: static2601;1206
i was thinking for the longest time about adding a trigger_teleport or kill when your pushed through the ground, but never added it. id like to make it so players can use the unbury command on themselves to get out rather than suiciding or waiting on an admin.
I think the trigger would be better so that users don't have to type out a command, your a sitting duck while typing.

God's in his Heaven. All's right with the world.


Turboplant

    • Posts: 147
    • View Profile
    • http://turboplant.tumblr.com/
Reply #12 on: September 30, 2011, 02:03:06 PM
Quote from: DragonMasterNYC;1220
I think the trigger would be better so that users don't have to type out a command, your a sitting duck while typing.
On the contrary...

[video=youtube;ahB4Jbx8C9k]http://www.youtube.com/watch?v=ahB4Jbx8C9k[/video]



static2601

  • Administrator
  • *****
    • Posts: 617
    • View Profile
Reply #13 on: September 30, 2011, 06:07:09 PM
Quote from: DragonMasterNYC;1220
I think the trigger would be better so that users don't have to type out a command, your a sitting duck while typing.
Well, they could bind it.



lulks

  • Asian Jesus
    • Posts: 302
    • View Profile
Reply #14 on: October 01, 2011, 01:46:24 AM
I can type pretty fast, so I am find with typing in commands.

"Veni, Vidi, Vici"


DragonMasterNYC

  • Head Assassin
  • Administrator
  • Hero Member
  • *****
    • Posts: 1104
    • Country:us
    • Gender: Male
    • View Profile
Reply #15 on: October 02, 2011, 09:26:10 PM
Quote from: lulks;1256
I can type pretty fast, so I am find with typing in commands.
I'm quick to, but you know home some people are.

God's in his Heaven. All's right with the world.


 

Powered by EzPortal